ARMA II – Website Update

The vehicles of ARMA II are available for inspection from today

Prague Czech Republic, April 3 rdBohemia Interactive and IDEA Games today introduce a new update on the ARMA II homepage. This time bringing the player a unique opportunity to explore the large amount of vehicles which are available in this highly anticipated military simulator. The latest piece of Intel, taking an in-depth look at ARMA II vehicles, has been declassified Friday 3rd late evening for immediate analysis at http://www.arma2.com

vehicles.jpg

Migration status update

Due to the unpredictable problems which arose during the attempted forum migration, we have decided to temporarily re-enable access to the old forums whilst we try to resolve the issues which arose. All being well once we have discovered the cause of these problems we will perform the migration again.

So please for now enjoy our vintage forums and we'll update you soon with the migration status.

Forum Migration Delay

During the migration of the forums several unpredictable problems occurred. We are currently working on their fixing, we apologize to everyone for the delay and we will inform you as soon as we know more..

Forum migration downtime

Following on from the recent beta testing of the new forums a few weeks ago, we're now making preparations for the final migration and move to the shiny new vBulletin forum software.

As such these forums will be turned to "read only" status for the period of Monday 23rd March - Sunday 29th March, this will allow us to move everything across to vBulletin without losing any posts, post counts, user accounts (hopefully!).

Visually the new forums will look a little bit different from what you're used to as the software we use now is much older and of course different from the new software, we will however try to ensure that visually they're crisp use space as well as possible, the key improvements will be in terms of functionality, both for you as the end user and us as Admins/Moderators, the old forums really were like running Flashpoint1 in an ArmA2 world ;)

We thank you for your patience during this time!